Showing posts with label ScummVM. Show all posts
Showing posts with label ScummVM. Show all posts

Thursday, November 03, 2016

A bit of progress on ScummVM for BB10

Got it building and running, there where some funny business with C++ libraries and alsa that for some reason didn't happen under the PlayBook SDK.

Indiana Jones and the Fate of Atlantis on BB10
Still, needs bit of work on the control side, especially on this small screen trying to point with a finger is quite hard.

Video of ScummVM running Indiana Jones and the Fate of Atlantis on running on a DevAlpha C (Q10)


Monday, April 25, 2016

Native ScummVM for PlayBook, progress

I was sick and tried to do something usefull at the time. So, a bit of hacking on the BlackBerry fork of SDL to add support for native gestures (Swipe down and and Back swipe "down-left to upper-right").

Swipe down is obviously used for the game menu access (F5 key) and back swipe for Escape to skip cut-scenes (ESC key).

It is pretty much ready for submission!

See below for a quick video on how the swipes are working in Sam & Max Hit the Road and Flight of the Amazon Queen.


Wednesday, April 13, 2016

ScummVM for PlayBook and BB10

Started to scratch an itch as nobody seemed to have done a proper native port of ScummVM for the PlayBook or BlackBerry 10 devices.

It runs and the games seems to work. Now what is needed is some way to handle left/right clicks, F5 and other keyboard shortcuts.

Native ScummVM on BlackBerry PlayBook