Thursday, March 14, 2013

More QML Box2D progress and github

To start with, I pushed my enhanced version of the qml-box2d bindings to github.

It is based on Box2D 2.2.1 and adds more features:
Joint release/grab, WeldJoint, WheelJoint, FrictionJoint, Edge shape support, more properties and methods (gravityScale, getMass(), getInertia(), angularVelocity, etc) and Body fixture iteration.

Here are some videos showing usage of PulleyJoint and RopeJoin:



Have fun! (oh, Qt 4.7 or 4.8 only!)

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